Patch 2.13 Super Symbiosis (2 December 2015)

NEW game system: Leveling
Awesomenaut teams will now level up during games based on the experience they accumulated. Each level will increase their damage by 4% and health by 5%. The new system should make damage and health upgrades less dominant in games, improve the flow of games by smoothing out the damage/health curve during a match, reduce the length of long games and overall make it more fun to play! With this change we expect the game to need a lot of rebalancing, so all feedback is very welcome. Many items have been changed to complement the new leveling system. This post will explain the finer mechanics at work.

NEW Sentry premium skin: Specimen X-58
When Sentry infiltrated the commercial space ship Nostrilmo he found a gross pulsating egg. He quickly imprinted his consciousness on the embryonic alien within. Years later, the Nostrilmo crashed into the Starstorm station and unleashed a never-before-seen horror upon the Awesomenauts! This is a paid DLC and comes with a fully customized voice set!

NEW announcer: Rockstar announcer
Zippy Starburst is undoubtedly the biggest rock legend on this side of the Galaxy. His long and colorful history includes the introduction of head-tentacle banging and the ground-breaking album 'The rise and rise of Zippy Starburst and the Worms from Sorona'. This is a paid DLC.

NEW Custom Games options

 * Starting team level
 * Droid xp multiplier
 * Creep xp multiplier
 * Turret xp multiplier
 * Awesomenaut xp multiplier
 * Custom respawn timer: Increase respawn time per team level

NEW: Better tooltips

 * Tooltips in shop and skill dock have been updated. They should be easier to read and have more detailed information.

NEW style for HUD and shop

 * The in-game HUD, scoreboard and shop have been updated with a sexy new style.

NEW: Sharper characters and levels

 * Increased the resolution of Froggy G, Leon Chameleon, Raelynn, Clunk, Derpl, Yuri and the team-droid. Their in-game art is now just as sharp as the art of the newest characters.
 * Increased the resolution of the level art in all the levels (only on High/Medium graphics quality, Low remains as it was).
 * Optimised and restructured textures so that peak texture usage is only a little bit higher than it used to be on High/Medium graphics quality, and unchanged on Low graphics quality

General

 * It is now possible to undo buying all items as long as the shop is not closed in between. Previously this could only be done with the last item bought. It is now also possible to undo buying base skills (previously those not could be undone at all)..
 * Added speedup visual effects and arrows for all relevant upgrades that didn’t have them yet and weren’t entirely clear on when they make you faster.
 * Realigned controller skill dock button icons in HUD.
 * Changed the Xbox 360 controller buttons to the new-fangled Xbox One controller buttons.
 * Fixed rare occurrence where bullets would spawn from feet of ranged character instead of the gun when teleporting and shooting at the same time.
 * Removed Lonestar’s blaster sound from various of the other character’s skills (Gnaw’s weedling placement, for example)
 * Fixed DPI scaling bug in windowed mode on both Mac and PC (Windows 8 and later). The window will no longer be much larger than the screen when DPI scaling is enabled.
 * Fixed that Gummy bear juice achievement saved progress over multiple games.
 * Fixed that some animations in levels didn’t play anymore, for example the caustic lighting effects on Ribbit.
 * Fixed that if you typed a long text in in-game chat, the shadow of the text would continue on the left outside the textbox.
 * Updated the fan-art in the loading screen before a match: replaced a bunch of older ones with hot fresh new art

Menus

 * Added blurred image to the back of tutorial messages to improve clarity on low graphics quality.
 * Fixed E.S.C. Rocco’s visuals not showing correctly in the in-game DLC store.
 * Fixed issue in launcher where you could not select graphics quality and screen mode separately using the controller.
 * Added volume sliders to the options menu, these replace the fixed volume stages.

Bots

 * Updated existing bots with work new versions by their community creators: Coco (made by nailcliper) and Derpl (made by TheMesp)
 * Fixed that bots frequently got stuck on Ribbit IV at the healthpacks on top lane above/behind the front turrets.

AI editor

 * The AI editor is now much much much faster when handling big trees (for example, scrolling is at least 10x faster).
 * Moved everything closer to each other to fit significantly more on screen at once.
 * Long block setting descriptions are now abbreviated in the treeview.
 * Added a button to fold/unfold all executeBehaviourTree blocks (useful because search only works on opened blocks).
 * Fixed that the AI debugger would crash if the selected character died while viewing its areaCheck visualisations with ctrl+F6.
 * Blocks now have hot rounded corners.

Replays

 * Fixed a crash on Mac and Linux that would sometimes occur when quitting a replay and more often when quickly moving back and forth in time in a replay
 * Fixed that items that are not in the game anymore were not shown at all in replays. Now a ? item is shown to indicate something was bought that can’t be found anymore.
 * Fixed a situation in which items would flicker shortly in the item list per character, instead of remaining visible
 * Fixed a rare situation in which an upgrade would show as a pink square instead of showing the proper icon
 * Replays now show exact health numbers in the skilldock at the bottom of the screen. This only affects newly recorded replays since older replays did not store health with enough precision.
 * Fixed that if Coco’s lifesteal happened continuously for a while the replays would stop updating her health for a few seconds.
 * Fixed that the special Vengeance mode music of E.S.C. Rocco was not recorded in replays. This fix does not fix previously recorded replays.

General balance

 * Starstorm statue damage reduced from 5% to 3%
 * Power pills health reduced from 12% to 8%.
 * Power pills removed a stage.
 * Removed the maximum health increase over time on nauts and their summons.
 * Base Naut health regen per minute set to 600 health.
 * Med-i-can health regen reduced from 700 health to 420 per minute per stage (70% of base regen).
 * Respawn time of the Solar coins on maps reduced by 50%.
 * Increased base health from 10200 to 12000.
 * The front top turrets on AI station 205 can now hit targets better who are attacking them using the jump pad behind them.
 * Solar loss on death reduced from 30 to 25.
 * Turret Solar reward reduced from (120 +10 team) to (70 + 30 team).
 * Solar krab burgers heal increased from 65 to 80.
 * The health of droids including the super droid now increases by 3.5% health per level.
 * Droids including the super droid now gain 2% damage per level.
 * When you now buy a power pills you directly gain the extra health.
 * Respawn time now increases based on level instead of Solar. Each team level will increase the duration by 1 second up to a maximum of 25 seconds.

Maps

 * Tweaked level textures to no longer show Voids (black areas without graphics) on Low and Medium Quality
 * Made all hide area visuals smaller to no longer reveal when occupied by an Awesomenaut
 * Made the visuals of all glass platforms in all levels more consistent with their actual placement.
 * Neutral creeps will now spawn in separate spots and stick to those separate areas unless they are pushed.

Starstorm map

 * Removed redundant graphics on low and medium quality backgrounds on the Starstorm map, added in a grid to make it resemble the high quality visuals more.
 * Fixed that trail effects would stretch really long when using the teleporter this was for example noticeable on the glow from Ksenia’s glasses).
 * Various tweaks to the level layout

Ayla

 * Improved the start of the rage visual when using the neon jumping rope upgrade
 * Thief tools attack speed reduced from 20% to 9% per stage.
 * Toothbrush shank removed a stage.
 * Evil eye damage increase per stage of health missing reduced from 100 to 80.
 * Toothbrush shank damage reduced from 20% to 12% per stage.
 * Toothbrush Shank price increased from 155 to 195 solar per stage.
 * Angry drawings removed a stage.
 * Angry drawings damage reduced from 30% to 20% per stage.
 * Angry Drawings price increased from 235 to 250 solar per stage.
 * Jail food damage reduced from 150 to 105 per stage.
 * Rip-apart bear self damage reduced from 5 to 12% per stage.
 * Explosive neckband damage reduced from 20 to 14% per stage.
 * Ion blowtorch damage reduced from 30 to 21% per stage.
 * Prison guard keys health reduced from 150 to 130 per stage.
 * Sonic listening device health reduced from 300 to 250.
 * Rubberband ball heal reduced from 20 to 17 per stage.
 * Fiery Jawbreakers pull is 40% stronger on the edge and lasts 0.3s instead of 0.1s.

Clunk

 * Made small tweaks to the size of Chicken Clunk’s bullets.
 * Exported the bullets of both Expendable Clunk and Chicken Clunk on a higher resolution to make them more crisp.
 * Life bite damage reduced from 300 to 290.
 * Free flight fins removed a stage.
 * Free Flight Fins price increased from 130 to 165 solar.
 * Quick’n cleaner damage reduced from 60 to 11% per stage.
 * The suckanator power 9000 cleaner damage reduced from 120 to 23%.
 * Power converter heal over time reduced from 200 to 140 per stage.
 * Thermonuclear cleaner damage reduced from 250 to 28% per stage.
 * Thermonuclear cleaner self damage reduced from 100 to 18% per stage.
 * Thermonuclear cleaner removed the knockback increase.
 * Fixed an issue where clunk would fire 2 rockets every successful bite and explosion.
 * Titanium hard hat self damage reduction reduced from 150 to 28% per stage.
 * Medical pump health reduced from 150 to 85 per bite. Maximum reduced to 255 at stage 1 and 510 at stage 2.
 * Clunk will now have access to missiles #2 and #3 from start, damage is reduced to 100 | 140 | 180
 * Missile barrage now increases the damage of all missiles by 10% per stage.
 * Salvo value pack now doubles the next shot missile after performing a vacuum bite or explode.
 * Reduced the price of Salvo value pack from 400 to 280 Solar.

Coco

 * Flexible heat sinks attack speed reduced from 20% to 15% per stage.
 * Voltage Amplifier removed a stage.
 * Voltage Amplifier damage reduced from 90 to 18% per stage.
 * Voltage Amplifier price increased from 170 to 215 solar per stage.
 * Chuck’s Board price increased from 140 to 175 solar per stage.
 * Chuck’s Board removed a stage.
 * Chuck’s Board damage reduced from 50 to 27% per stage.
 * Static gloves damage reduced from 10 to 16% per stage.
 * Power gloves damage against turrets reduced from 25% to 20% per stage.
 * Super conductor damage reduced from 20 to 13 per stage.
 * Super conductor won’t shoot through the wall on top the base anymore.
 * Fixed Cyber Coco no longer playing her alternative idle animation.
 * Fixed that Wicked Coco skin talked nearly every time blaze was used (skill voicelines are intended to be quite rare)

Derpl

 * Added a distinct purple effect to Derpl’s turret bullets when using the Sweet syrup bullets upgrade.
 * Hydro Collision Lava Lamp removed a stage.
 * Hydro Collision Lava Lamp damage reduced from 150 to 25% per stage.
 * Hydro Collision Lava Lamp price increased from 185 to 230 solar per stage.
 * Hollow Point Bullets removed a stage.
 * Hollow Point Bullets damage reduced from 10 to 33% per stage.
 * Hollow Point Bullets price increased from 195 to 245 solar per stage.
 * Kitty Catsuit removed a stage.
 * Kitty Catsuit damage reduced from 20 to 21% per stage.
 * Kitty Catsuit price increased from 140 to 175 solar per stage.
 * CAT Package removed a stage.
 * CAT Package attack speed reduced from 23% to 20% per stage.
 * CAT Package price increased from 150 to 175 solar per stage.
 * Bat Catsuit damage reduced from 60 to 42%.
 * Fat Cat damage reduced from 200 to 175.
 * Split personality cat damage reduced from 35% to 30%.
 * Pussycat album now works correctly with Barrier Magazine.
 * Pussy cat album now reduces damage to a maximum of 20% of your maximum health. (This excludes temporary buffs such as monarch blessing).
 * Empowered grid price increased from 150 to 180 Solar per stage.
 * Solid Fist Missiles base damage reduced from 100 to 60.

Froggy G

 * Removed the damage reduction versus turrets when buying both piranha cartridges and thorn fish.
 * Mutant Worms removed a stage.
 * Mutant Worms attack speed reduced from 15% to 14% per stage.
 * Mutant Worms price increased from 130 to 165 solar per stage.
 * Piranha Cartridge damage reduced from 20 to 15% per stage.
 * Boom Box damage reduced from 22 to 14% per stage.
 * Hydro Splash damage reduced from 50 to 17% per stage.
 * Hydro splash price increased from 120 to 180 Solar per stage.
 * Hammer Pants ground damage reduced from 120 to 85 per stage.
 * Hydro Smash damage reduced from 150 to 33%.
 * Mutant Worms Limited Ninja Edition bonus damage reduced from 120 to 167%.
 * Can’t Touch This shield changed from 400 flat damage reduction to 40% damage absorption.
 * Twister Tweeters end damage reduced from 200 to 135 per stage.
 * Thorn Fish damage reduced from 20 to 16.
 * Tornado move won’t hit through the wall on top of the base anymore.
 * Right back at ya! now only lasts for the first 0.8s of the tornado move.

Genji

 * Added an icon for when genji's stormdrum fires on your next shot.
 * Minimum jump height lowered, now you can make small hops.
 * Added a gun location to the cocoon shooting animation, ensuring genji no longer shoots from his feet when using AA right after activating the skill.
 * Base butterfly shot damage increased from 60 to 65.
 * Glow bracelets removed a stage
 * Glow bracelets attack speed reduced from 10% to 8% per stage
 * Jagra Eggs lifesteal reduced from 150 to 125 per stage.
 * Prefab Cocoon explosion damage reduced from 250 to 185 per stage.
 * Spiritual Cooking max health reduced from 150 to 125 per stage.
 * Moon Nectar nectar health reduced from 75 to 62.
 * Moon Nectar won’t cleanse damage over time anymore.
 * The Cat Pillar removed a stage and increased heal from 100 to 125 per stage.
 * The Cat Pillar price increased from 150 to 185 solar per stage.
 * Storm Drum storm damage reduced to 50 damage per second.
 * Bronco Yeast removed a stage.
 * Bronco Yeast price increased from 130 to 165 solar per stage.
 * Plastic Praying Beads damage reduced from 10 to 9% per stage.
 * Space Hippo Manure Incense damage over time reduced from 100 to 85 per stage.
 * Butterfly attack won’t hit through the wall on top of the base anymore.

Gnaw

 * Removed some weird artifacting at the mouth when biting.
 * Spike Slime removed a stage.
 * Spike Slime damage overtime reduced from 70 to 19% per stage.
 * Spike Slime price increased from 180 to 225 solar per stage.
 * Chattering Teeth removed a stage.
 * Chattering Teeth attack speed reduced from 15% to 12% per stage.
 * Chattering Teeth price increased from 175 to 205 solar per stage.
 * Flex Neck removed a stage.
 * Flex Neck attack speed reduced from 15% to 12% per stage.
 * Flex Neck price increased from 140 to 175 solar per stage.
 * Bag of seeds damage reduced from 50% to 28%.
 * Diamond teeth removed a stage.
 * Diamond teeth damage reduced from 20 to 16% per stage.
 * Diamond teeth price increased from 180 to 225 solar per stage.
 * Rotten teeth damage reduced from 75 to 42% per stage.
 * Corrosive spores damage reduced from 20 to 12% per stage.
 * Wild growth damage reduced from 100 to 37% per stage.
 * Overcharged metabolism removed a stage.
 * Overcharged metabolism increased amplify damage from 10 to 12%.
 * Overcharged metabolism price increased from 160 to 200 solar.
 * Feather ball description now states the correct amount of healing 50%.
 * Acid spits who have hit a wall will now fertilize Weedlings when they hit the floor.

Ksenia

 * Difficulty now states hard instead of medium.
 * Fixed an issue where the Scissors thrown would turn into solid squares on certain occasions when used with the Bobcat upgrade.
 * Fixed an issue where Bobcat wouldn’t trigger in some cases.
 * Fixed an issue where scissors thrown with the Bobcat effect had a light vertical speed.
 * Laser bladed scissors removed a stage.
 * Laser bladed scissors damage reduced from 25 to 12% per stage.
 * Laser bladed scissors removed the percentage damage increase on the second stage.
 * Laser bladed scissors price increased from 150 to 185 solar per stage.
 * Scissors throw base damage increased from 120 to 130.
 * Scissors throw base percentage damage reduced from 4% to 3%.
 * Steel mohawk removed a stage.
 * Steel mohawk damage reduced from 11|15|28 to 15% for every hit.
 * Steel mohawk price increased from 145 to 180 solar per stage.
 * Frog afro damage reduced from 23|30|56 to 21% for every hit.
 * Frog afro price increased from 125 to 155 solar per stage.
 * Braided Tentacles lifesteal reduced from 20 to 11 per stage.
 * Bob Cat damage reduced from 50% to 38% per stage.
 * Ksenia cut and trim now pierces enemies. Allowing her to hit multiple targets.
 * Space air max now increases her speed a little bit more and now also influences her jump height.
 * Ksenia unlock now shows the correct icon.
 * Fixed an issue where Ksenia was able to do one hit after the roll into stealth and still go into stealth without the stealth bar showing.

Leon

 * French baguette will now trigger when enemies are below 75% health.
 * Sharp edged razors attack speed reduced from 15% to 8% per stage.
 * Spiked Tongue Piercing removed a stage.
 * Spiked Tongue Piercing damage reduced from 27 to 18% per stage.
 * Spiked Tongue Piercing price increased from 140 to 175 solar per stage.
 * Chainsaw Addon removed a stage.
 * Chainsaw Addon damage reduced from 20 to 12% per stage.
 * Chainsaw Addon price increased from 210 to 260 solar per stage.
 * Morning star piercing damage reduced from 81 to 37% damage.
 * Clover of honor damage reduced from 40 to 17% per stage.
 * Surprise party mask damage reduced from 100 to 60% per stage.
 * Surprise party mask now works with chainsaw addon.
 * Backstab blade damage reduced from 40 to 27% per stage.
 * Steel False Teeth lifesteal reduced from 40 to 22 per hit, since the attack hits twice the description now states 44 per stage.
 * Hungry Sword lifesteal reduced from 25 to 14.
 * Blow Up Doll explode damage reduced from 250 to 200 per stage.
 * Extra Battery Pack dummy health reduced from 400 to 300.
 * Pinot Noir health per minute changed from 1000 to 44% per minute.
 * Electrifier slows correctly now.
 * Electrifier slow increased from 12.5% to 13%.
 * Collision size of clones is now the same as Leon. This will fix an issue where the clones were able to hit through collision in some spots.

Lonestar

 * Removed white particle effect on dynamite after purchasing Bovinian Postcard.
 * Cheetah bullets attack speed reduced from 20% to 11% per stage.
 * Cheetah bullets price reduced from 210 to 180 Solar per stage.
 * Eagle bullets removed a stage.
 * Eagle Bullets damage reduced from 10 to 13% per stage.
 * Eagle bullets price increased from 145 to 180 solar per stage.
 * Trinimite damage reduced from 30 to 12% per stage.
 * Techno Viking Helmet damage reduced to 157 damage per second.
 * Incendiary Bomb damage overtime reduced from 100 to 75 per stage.
 * Transfusion Grenades lifesteal reduced from 60 to 33.
 * Super Breed 2.0 bull health reduced from 400 to 220.
 * Super Breed 2.0 knockback increase halved (from 1 to 0.5).
 * Bull Charger explosion damage reduced from 300 to 165.
 * Crystal Eagle Bullets damage reduced from 30 to 27%.
 * Missile and Another Missile damage reduced from 150 to 90.
 * Homing missiles range reduced by 15%.
 * Booming bullets price increased from 155 to 200 Solar.
 * Mister TNT price increased from 145 to 200 Solar.

Nibbs

 * Fixed an issue where Demonic Animal Necklace in combination with Blue & Orange Berries would lower the cooldown by 2 seconds even without 4 stacks of fury.
 * Eye of Coba removed a stage.
 * Eye of Coba damage reduced from 70 to 29% per stage.
 * Eye of Coba price increased from 170 to 215 solar per stage.
 * Autographed picture of Voran removed a stage.
 * Autographed picture of Voran damage reduced from 5 to 24% per stage.
 * Autographed picture of Voran price increased from 180 to 225 solar per stage.
 * Skull dundun’s removed a stage..
 * Skull dundun’s price increased from 160 to 200 solar per stage.
 * Dragon speaker idol removed a stage.
 * Dragon speaker idol attack speed increased from 10% to 15%.
 * Dragon speaker idol price increased from 135 to 170 solar per stage.
 * Darkenstone bonus damage reduced from 15% to 10% per stage.
 * Misery Tarot Cards description corrected.
 * Chocolate Monster Egg shield increased to 27% per stage.
 * Fixed that Nibbs would sometimes say several voice lines at the same time.
 * Fixed that the sound of Nibbs’ firebreath would sometimes trigger too often, too quickly after each other.
 * Beryl Scale Cloak pull is 40% stronger on the edge and lasts 0.3s instead of 0.1s.
 * Eternal flame damage over time effect has been replaced with Firenadoes which spawn during firebreath and move forward dealing 200 damage per second.
 * Sunscreen mouthwash duration effect has been replaced with speedup effect which triggers after fire breath, increasing movement by 100% for 2 seconds.
 * Chilas wax candle effect replaced by a slow of 15% for 1 second which activates on max frenzy.

Penny Fox

 * Pounce damage reduced from 100 to 90.
 * Penny’s chargebar now looks smoother, less pixely
 * Electric Bike Lock damage reduced from 20% to 10%.
 * Living treasure map badge removed a stage.
 * Living treasure map badge attack speed increased from 15% to 16% per stage.
 * Living treasure map badge price increased from 165 to 205 solar.
 * Cookie monster badge removed a stage.
 * Cookie monster badge reduced damage per charge from 10 to 7% per stage.
 * Cookie monster badge price increased from 220 to 275 solar.
 * Bug jars removed a stage.
 * Bug jars reduced damage per charge from 20 to 11% per stage.
 * Bug jars price increased from 185 to 230 solar per stage.
 * Chicken in lunchbox removed a stage.
 * Chicken in lunchbox price increased from 145 to 180 solar per stage.
 * Death Lens next claw damage reduced from 125 to 69 per stage.

Raelynn

 * Aligned raelynn’s snipe to more accurately reflect where you’re pointing (the snipe will now hit exactly where your cursor is pointing instead of being slightly below where you are pointing)
 * Base health reduced from 1300 to 1250.
 * Receding ponytail damage reduced from 30 to 23%.
 * Lucky cat air freshener damage reduced from 20 to 16% per stage.
 * Nuclear warhead attack speed reduced from 250% to 137% per stage.
 * Skull Bracelet removed a stage.
 * Skull bracelets damage reduced from 10 to 11%.
 * Skull Bracelet price increased from 135 to 170 solar per stage.
 * Pump Rifle removed a stage.
 * Pump rifle damage reduced from 100 to 18%.
 * Pump Rifle price increased from 175 to 220 solar per stage.
 * HC-bomb damage reduced from 200% to 135.7%.
 * Iron Rifle now scales with levelling gaining 5% extra shielding per level.
 * Iron rifle shield reduced from 300 to 165.
 * Joe doll attack speed removed a stage.
 * Joe doll attack speed increased from 15% to 16.5%.
 * Flashy glasses damage reduced from 20% to 16%.

Rocco

 * Tweaked Rocco's arm position to more easily aim upwards.
 * Improved the minimap visualisation of the Power Shot arrow.
 * Fixed description of Rocco’s Nicotine Patches upgrade. It no longer implicates that cooldown could be 0.
 * Fixed that Vengeance effects remained visible when grabbing the Aiguillon stealth orb while in Vengeance mode
 * Precision shot damage reduced from 300 to 285.
 * You can no longer hear the bullet ‘shoot’ sound repeatedly when following the bullet.
 * Base rapid fire damage reduced from 45 to 40 per arrow.
 * Cutlet frills ghilly suit removed a stage.
 * Cutlet frills ghilly suit damage increased from 25% to 28%.
 * Cutlet frills ghillie suit price increased from 145 to 180 solar per stage.
 * Classics damage reduced from 15% to 10% per stage.
 * Sticky cops moustache attack speed reduced from 35% to 16% per stage.
 * Cockfight spurs removed a stage.
 * Cockfight spurs reduced damage from 10 to 15% per stage.
 * Cockfight spurs price increased from 185 to 200 solar per stage.
 * Quickdraw Bow damage reduced from 24 to 14 per stage.
 * Chicken Grill damage reduction increased from 25% to 27%.
 * Mirakuru health per minute changed changed from 1500 to 120% per stage.
 * Fixed an issue where the sword icon of Cutlet Frills Ghilly Suit wasn’t showing when vengeance was active.

Scoop

 * Binding of justice base damage increased from 170 to 190.
 * Hammer of justice minimum damage increased from 150 to 160.
 * Hammer of justice maximum damage increased from 200 to 210.
 * Halberd of justice now shows the heal and works correctly when the solar boss kills an enemy naut.
 * Added a visual indicator for the range at which The holy cup cleanses your teammates.
 * Chain mail tunic removed a stage.
 * Chain mail tunic attack speed reduced from 10% to 8% per stage.
 * Chain mail tunic price increased from 130 to 165 solar per stage.
 * Royal Sword in the Cream removed a stage.
 * Royal Sword in the Cream damage reduced from 20 to 17% per stage.
 * Royal Sword in the Cream price increased from 145 to 180 solar per stage.
 * Banner of the Triple Scoop damage reduced from 20 to 17 per stage (85 damage per second).
 * Banner of the triple scoop price reduced from 170 to 155 per stage.
 * Brutally Whipped Cream removed a stage.
 * Brutally Whipped Cream damage reduced from 25 to 20% per stage.
 * Brutally Whipped Cream price increased from 160 to 200 solar per stage.
 * Idol of the ice queen damage reduced from 80 to 23% per stage.
 * Penguin squire heal over time reduced from 150 to 120 per stage.
 * Milk of the righteousness removed a stage.
 * Milk of the righteousness heal reduced from 100 to 28% per stage.
 * Milk of the righteousness price increased from 145 to 180 solar per stage.
 * Twister lance damage reduced from 83 to 22%.
 * The penguin throne damage reduced from 50% to 40%.
 * Spoonman damage reduced from 10% to 6% per stage.
 * Double licker sword damage reduced from 40 to 37%.
 * Titanium cone shield damage reduced from 25% to 14% per stage.
 * Titanium cone shield price reduced from 160 to 130 per stage.
 * The Holy Cup area of effect now heals allies for 45% of your self healing power instead of cleansing.
 * The Holy Cup price increased from 90 to 225 solar.
 * Base attack speed on sword strike increased from 2 attacks per second to 2.2.
 * Snow shovel heal increased from 75 to 100.

Sentry

 * Visualised the area of effect for the Drive Over Skulls upgrade.
 * Shortened a particle force effect on Sentry’s Beacon skill to prevent him from turning the shop into a confetti stand.
 * Dog tags removed a stage.
 * Dog tags attack speed increased from 15% to 16%.
 * Dog tags price increased from 170 to 215 solar per stage.
 * Yellow king pages removed a stage.
 * Yellow king pages damage reduced from 150 to 50% per stage.
 * Yellow king pages price increased from 165 to 205 solar per stage.
 * Not so serious tank removed a stage.
 * Not so serious tank damage reduced from 10 to 13% per stage.
 * Not so serious tank price increased from 145 to 160 solar per stage.
 * Disguise moustache removed a stage.
 * Disguise moustache damage reduced from 80 to 66 per stage.
 * Disguise moustache price increased from 225 to 280 solar per stage.
 * Cyanide cigarettes removed a stage.
 * Cyanide cigarettes maximum damage reduced to 27% per stage.
 * Circuits of Time clone damage reduced from 200 to 110 per stage.
 * Ejection Seat health over time reduced from 250 to 175 per stage.
 * Black hole sun collision area of the gravity pull is now the same as the damage area.
 * Black hole sun max damage reduced from 605 to 540.
 * Night vision spy watch movement increased from 15% to 75% per stage.
 * Base damage of photon mines reduced from 90 to 75.
 * Structure damage increased of photon mines to 75%.
 * Base damage teleport beacon increased from 100 to 250.
 * Glass case of emotion activation reduced from 5s to 3s.
 * Interrogation answering machine now actually provides the 33% attack speed (originally 25%).
 * Counter intelligence cross fixed an issue with the homing bullets dealing too much damage.
 * Night vision spy watch removed second stage.
 * Night vision spy watch increased price from 125 to 175 Solar.
 * Night vision spy watch increased speed up effect to 75% from 20%.

Skolldir

 * Chunk of Salted Meat removed a stage.
 * Chunk of Salted Meat damage reduced from 10|20|40 to 14% (for every hit) per stage.
 * Chunk of Salted Meat price increased from 170 to 215 solar per stage.
 * Power briefs damage reduced from 150 to 105 per stage.
 * Homeless gnome damage reduced from 200 to 150 per stage.
 * Oily spray on bronze attack speed reduced from 75% to 67%.
 * Iridium bricks damage reduced from 100 to 20% per stage.
 * Perfumed white flowers lifesteal reduced from 100 to 55 per stage.
 * Pale mead damage reduced from 20|40|100 to 24% (for every hit) per stage.
 * Base damage of bash reduced from 110|140|250 to 100|126|225.
 * Fixed that earthquake sound effects distorted
 * Unsquashified Skolldir’s scoreboard image.

Skree

 * Skree now randomly says things when using his Lighting Rod
 * Fixed that Sun Wukong Skree would play voicelines from Skreeletor when using the Sawblade skill.
 * Removed the sawblade visual showing up when throwing the totem instead.
 * Device of the heavens removed a stage.
 * Device of the heavens attack speed increased from 10% to 18%.
 * Device of the heavens price increased from 150 to 210 solar per stage.
 * Lashes of the goddess removed a stage.
 * Lashes of the goddess damage reduced from 20 to 17% per stage.
 * Lashes of the goddess fork damage reduced from 10 to 17% per stage.
 * Lashes of the goddess price increased from 180 to 225 solar per stage.
 * Steeldrum removed a stage.
 * Steeldrum reduced flying damage from 50 to 15% per stage.
 * Steeldrum reduced idle damage from 15 to 30% per stage.
 * Steeldrum price increased from 190 to 235 solar per stage.
 * Closed Coffin reduced health from 200 to 18% per stage.
 * Soul Connectors damage over time reduced from 40 to 28 per stage (and fork damage over time from 20 to 14).
 * Mask of Fear damage reduced from 10% to 5% per stage.
 * Air Freshener particle damage reduced from 20 to 16 per stage (10 to 8 for second blade particles).
 * Air Freshener bullets will not home on turrets anymore.
 * Fixed an issue where the saw blade would directly bounce off turrets after purchasing Suitcase Monster.

Swiggins

 * Aquarium pump attack speed increased from 15% to 20%.
 * Aquarium pump price increased from 160 to 190 Solar.
 * Aquarium pump removed a stage.
 * Pneumatic spoon removed a stage.
 * Pneumatic spoon price increased from 165 to 205 solar per stage.
 * Bovinian skimmed milk removed a stage.
 * Bovinian skimmed milk increased the amplify damage from 10 to 11%.
 * Bovinian skimmed milk price increased from 160 to 200 solar per stage.
 * Blue Heart Medal Awesomenauts damage reduced from 100 to 22% per stage.
 * Blue Heart Medal droid damage reduced from 50 to 28% per stage.
 * Alien Sweetener health reduced from 200 to 37% per stage.
 * Magnetic Anchor damage reduced from 50 to 35 per stage.
 * Energized Hook anchor damage reduced from 45 to 18% per stage.
 * Energized hook price increased from 175 to 200 Solar per stage.
 * Energized Hook ink damage reduced from 30 to 17% per stage.
 * Pool Boy damage increase reduced from 100% to 55% per stage.
 * Fixed an issue where the Ancient octant would deal double damage.

Ted McPain

 * Made an alternative skill button to indicate how many airstrikes are left when using Double RPG.
 * Commando Ted figurine removed a stage.
 * Commando Ted figurine reduced shotgun damage from 40 to 16% per stage.
 * Commando Ted figurine reduced machine gun damage from 10 to 20% per stage.
 * Commando Ted figurine price increased from 190 to 210 solar per stage.
 * Wheelbarrow with ammo removed a stage.
 * Wheelbarrow with ammo reduced damage from 80 to 15% per stage.
 * Wheelbarrow with ammo price increased from 180 to 225 solar per stage.
 * Stealthy Ninja Weapons damage over time reduced from 100 to 70 per stage.
 * Ted McPain Unicorn Dance Karting grenade damage reduced from 100 to 85 per stage.
 * Tedris Ville snipe damage increased from 150 to 190.
 * Tedris Ville snipe now activates every 3 seconds while in machine gun mode instead of activating after switching between weapons.
 * Hamburger phone won’t cleanse damage over time anymore.
 * Hamburger phone second stage now works more reliable.

Vinnie

 * Made an alternative skill button to indicate how many dashes are left when using Rigged Casino Games.
 * AI Carper removed a stage.
 * AI Carper damage reduced from 10 to 17% per stage.
 * AI Carper price increased from 190 to 205 solar per stage.
 * Scarfish attack speed increased from 8% to 17% per stage.
 * Scarfish price increased from 135 to 205 solar per stage.
 * Dead Seahorse Head extra spike damage reduced from 20% to 11% per stage.
 * Bag Full of Goldfish damage reduced from 150 to 25%.
 * Chrome File damage reduced from 100 to 16% per stage.
 * Yakoiza damage reduced from 40 to 83%.
 * The Codfather damage reduced from 20 to 37%.
 * Rubber Mask now heals you by 30 every second for every enemy in the cloud with a maximum of 600 health per cloud instead of gaining solar (scales with level).
 * Rubber Mask price increased from 100 to 180 solar.
 * Withered president’s mask price reduced from 185 to 175 Solar.
 * Withered president’s mask speed increased from 80% to 100%.

Voltar

 * Added a larger despawn animation for a Chili flavoured eye drops charge shot.
 * Techno synaptic wave max heal increased from 30 to 40.
 * Psychokinetic Repulsion attack speed replaced with piercing up to 2 targets.
 * Psycho kinetic repulsion price increased from 110 to 140 solar per stage.
 * Hyper drive attack speed reduced from 33% to 18% per stage.
 * Weapon clip-on damage reduced from 10 to 30% per stage.
 * Weaponized hull damage reduced from 50 to 19% per stage.
 * Energy drink health reduced from 200 to 55% per stage.
 * Overheal potion heal reduced from 150 to 18% per stage.
 * Turret add-on damage reduced from 200 to 180 per stage.
 * Bombshell damage reduced from 350 to 300 per stage.
 * Bombshell second stage now works more reliably.
 * Happy thoughts healing reduced from 17 to 25% per stage.
 * Euphoric thoughts heal over time reduced from 105 to 80 per stage.
 * Psychothrust healing reduced from 20 to 12%.
 * Twisted Nightmare damage reduced from 20 to 27% per stage.
 * Drone attacks per second lowered from 1.7 to 1.5 seconds.
 * Dark matter shots blind effect replaced with a knockback effect.

Yuri

 * Fixed that on rare occasions Yuri’s mine deployment would not be correct.
 * Instant charge battery attack speed reduced from 20% to 11% per stage.
 * Titanium Spikes removed a stage.
 * Titanium Spikes reduced damage from 50 to 10% per stage.
 * Titanium Spikes price increased from 120 to 150 solar per stage.
 * Regeneration pod heal reduced from 60 to 50 per stage.
 * Uranium spikes damage reduced from 150 to 21%.
 * Uranium spikes price reduced from 300 to 230 Solar.
 * Flyswatter damage reduced from 10 to 20%.
 * Hubble’s lens damage reduced from 20 to 40% and maximum damage from 20 to 30%.
 * Resonance amplifier damage reduced from 10 to 13% per stage.
 * Carpet mines damage reduction per mine increased to 65%.
 * Carpet bombs price increased from 145 to 180 Solar.
 * Solar krab burgers replaced with wraithstone.
 * Yuri’s laser leaves pretty trails now