User:BIatoy

TODO
This is what I'm planning to do but if you want to do anything it this list go ahead <3
 * Add missing blocks on AI Editor Blocks
 * Add and fixing descriptions on AI editor blocks
 * Restructure pages related to the AI editor
 * Update all pages related to the AI editor to match version 4.0 of Awesomenauts
 * Do a FAQ section for the map editor
 * Fix / improve descriptions of level objects
 * create a custom css for myself because i hate the gradient + box radius on buttons QQ (jkjk but actually it would be IMO neat to change this and other things related to the css and I'm willing to do a concept art if an admin would change it but it's time consuming so idk because i'm lazy you know so idk like I really idk)

Things with weird behavior

 * Things to take in consideration when attaching an AI to a player
 * 1) It can only be attached to real players and not to bots.
 * 2) It's fully functional for the host so you won't have problem while editing or in 1-player map.
 * 3) However for other players, certains blocks that require to interact with the map / other player will not work (need more testing to see which one are working)
 * ie: emitMessageInArea, setLevelButton, receivedMessage... are not working but playAnimation, lockPlayerInput are working
 * It's not possible to change xyPosition in playAnimation when location is set to followPlayer
 * aimStickAtTarget cause the AI to move sometimes?
 * Humming droids will always move forward when the TOP stick / FACE_BOTTOM button is pressed. (AI of humming droids is really strange anyway...)
 * When doing bot pathing, if the bot are near a node that is nearer to the goal they will skip the current node and this can stuck bots

Misc notes

 * A named area can be used to refill penny charges (see the one on the shop on normal maps)
 * It's possible to reduce the CD of bot (maybe players) by enabling the upgrade CreepMelee_cooldownBotlevelX where X = 1, ..., 4

AI Files
Mod_Droid_BetterJump.xml (Reacts to DROIDFALLX, DROIDJUMPX, DROIDJUMPUPX areas where X is 0 or 1 depending on the team)

Mod_Droid_BetterJump_Down.xml (Reacts to DROIDFALLX, DROIDFALLDOWNX, DROIDJUMPX, DROIDJUMPDOWNX areas where X is 0 or 1 depending on the team)

Misc
upgrade-list.txt - A list of all upgraded extracted from all the currents AI

A tool to share the clipboard of your map editor with other people