Patch 2.2 (26 February 2014)

Various

 * The game now collects balancing metrics to help us do better balancing patches in the future. We only store aggregated anonymous data, so no private data or data-per-player is stored
 * Improved anti-cheat
 * Option for ”Allow join without invite” in Custom Games is now visible for clients (but not editable)
 * In the character select non-Starstorm owners can now properly see if Ted is selected by another player
 * Added botnames for Kickstarter backers (Thorium Tier and up)
 * Added Special Thanks to credits for Kickstarter backers (Gold Tier and up)
 * Added Very Awesome Thanks to credits for Kickstarter backers (Awesomantium Tier and up)
 * Added the instrumental version of the Awesomenauts theme song to the soundtrack DLC (karaoke GOGOGO!)
 * Fixed a couple of text errors in the menus

Various gameplay

 * Fixed that the joystick crosshair for player 2 was also visible on the screen for player 1
 * The infamous “sliding bug” is fixed (This is the bug that in some cases nauts could drag other nauts, creeps and droids along with them.)
 * Fixed that for some characters (probably Voltar, Genji and Swiggins) downjump and jump would sometimes not work when standing on a platform that moves down.
 * Bots now take 20% less damage on every difficulty instead of an increasing percentage per difficulty.
 * Fixed an issue where Vinnie could tank the top turrets in Aiguillon without taking damage.
 * Killing a Solar boss now gives 500 hp instead of 2000 hp

Froggy G

 * Fixed that dash would end instantly when standing on the floor dashing forward or slightly down on Linux
 * Whirlwind description now states movement instead of speed
 * Turbo Tape description now states movement instead of speed
 * Right Back At Ya! description now states “most projectiles” instead of “fire”
 * Thornfish now works with Viridian Eel Cartridges
 * Thornfish now works with Swirling Octopus Cartridges
 * Swirling Octopus Cartridges now increases the range of shots by 75%

Leon

 * Fixed a health regeneration bug
 * It’s now possible to activate skills at any time while auto attacking melee
 * Tongue damage description now states correctly “x2”
 * Hungry sword lifesteal increased from 20% to 25%
 * Pinot noir now shows the correct amount of regen 100 instead of 300

Ayla

 * Rubberband Ball description now states duration and life time
 * Jail food damage over time duration increased from 3s to 4s
 * Jail food first tick of damage over time is not applied on impact anymore
 * Explosive neckband price reduced from 260 to 220 Solar
 * Blowtorch price reduced from 190 to 175 Solar

Voltar

 * Main attack now automatically recharges
 * Psychokinetic Repulsion and Twisted Nightmares now work better together
 * Psychokinetic Repulsion now only works on max charge
 * Healing Wave description now states the charging of the heal
 * Healing Wave description now states +3 healing to allied Awesomenauts on min heal
 * Healing Wave description now states the base solar/heal percentage
 * Suicide Drones now show the correct cooldown (4s)
 * Dreams of greed solar/heal reduced on heals from 10% to 5%
 * Base heal reduced to 1 min and 7 max with +2 to friendly ‘nauts
 * Twisted nightmares droid damage increased by 2
 * Twisted nightmares min damage reduced by 1
 * Twisted nightmares max damage reduced by 7
 * Weapon clip-on removed one stage (2 stages now)
 * Drones are smarter now and won't shoot, when they couldn’t hit anyways.
 * Drones now also explode when they reach their maximum range (previous animation was too big and not working at all)

Gnaw

 * Amplify Damage now shows the correct damage to everyone
 * Weedlings now show their starting health and health regen
 * Rabbit teeth description now states movement instead of speed

Genji

 * Stormdrum glitch where two clouds would spawn is now fixed
 * Main attack glitch where you would be able to hit 3 times is now also fixed
 * His character select description now states that he can hover after jumping
 * Jagra eggs, Heal effect when cocooning an enemy now only triggers after purchasing jagra eggs
 * Cocoon, Increased projectile speed and range
 * The last pieridae transformae description now states information on the hummingbird droid

Ted

 * Reloadtime of shotgun increased from 1.7s to 2s
 * Shotgun shells cap reduced from 5 to 4
 * Shotgun shells now also reload during machine gun mode stance
 * Many bugs related to switching between weapons and using Stimpack in combination with Shotgun have been fixed
 * Airstrike and Stimpack descriptions now state when they are available
 * Shotgun description now states the base knockback
 * Machinegun base damage increased from 3 to 4
 * Stimpack's animation lenght reduced by 0.2 sec

Swiggins

 * Collision size of Ink Shot bullets slightly increased
 * Magnetic Anchor description now shows the dps instead of the total damage
 * Ancient Octant price reduced from 240 to 160 Solar

Raelynn

 * Denny’s Boots description now show the correct speed increase value and the out of combat value
 * Time Rift description now shows the attackspeed
 * Retro Spaceship description now states “slowing power +” instead of “slowing power”
 * Snipe description now states the arming time and knockback
 * Power pills turbo replaced by power pills light

Derpl

 * CC immunity now activates directly when switching to siegemode and ends after having fully unsieged
 * Siegemode description now state the denonate on nuke and debuff immunity
 * Solid Fist Bullets description now state their homing value

Coco

 * Power Gloves description now states ‘structure’ instead of ‘turret’ damage
 * Thunder Striker description now states the stun duration it provides
 * Wave Raiser description now states the cooldown increase
 * Power pills turbo replaced by power pills light

Yuri

 * Fixed that on Linux, Mines would sometimes end up in a different position than on other platforms (this only happened very rarely)
 * Laser description now states the pulling effect on pickups
 * Laser description now states the charging time to next damage value
 * Space time continuity device cc immunity now only works for Yuri
 * Toaster timer time reduced from 4s to 3s
 * Flash forward price increased from 180 to 220 Solar

Vinnie & Spike

 * Antique Machine Gun description now states radius instead of range
 * Godfish description now states the range in which it looks for wealthy enemies

Skolldir

 * Iridium Blocks description now state damage over time instead of just damage
 * Flaming fist range reduced from 3 to 2
 * Homeless gnome damage reduced from 25 to 20
 * Electric hammer price increased from 180 to 220 Solar

Lonestar

 * Missiles now deal damage in the same range as bullets with Booming Bullets upgrade
 * Booming Bullets description now state bullets as well as missiles in the description
 * Missiles description now state their homing value

Clunk

 * Vacuum Bite description now states the range