Patch 2.5.6 (20 August 2014)


 * Removed network throttling entirely. "Throttling" means sending less if the connection is bad. Although throttling reduces network errors it seems like it also makes the game feel more laggy, so we are removing it now to see whether this makes characters warp less. We also think throttling might not be relevant anymore now that general bandwidth usage has been reduced so much in patch 2.5.4.
 * Reverted the decrease of maximum packet size from patch 2.5.5: we don’t understand why but our metrics say that this has slightly increased the number of network errors.
 * Increased AFK timers from 1.5 minutes to 2 minutes for not pressing any buttons and from 2.5 to 3 minutes for not interacting.