Patch 0.1 (24 July 2012)

New feature

 * Added 3 buttons to the main menu that link to the bug-report forum, the Awesomenauts Facebook page and Ronimo Twitter.

Character balance/fixes

 * Droids now have 50% damage reduction when their shields are activated
 * Droid levelling has been sped up from 5 minutes per level to 3 minutes per level
 * Droid base health has been upgraded from 40 to 50
 * Derpl: Removed Derpls’ ability to detonate the nuke by himself
 * Derpl: Reduced size of Derpls’ nuke explosion
 * Derpl: Changed the price of Kitty katsuit level 3 to the same as level 1 and 2 (from 280 to 180)
 * Clunk: Height of Clunk is reduced to make him able to jump through certain platforms
 * Leon: The second level of Backstab Blade now correctly adds 4 damage, like the tooltip states, instead of adding 8 damage
 * Coco: Blaze damage first tick will not directly apply when hitting the blaze

General fixes

 * The textchat font has been adjusted
 * Default open shop button E
 * Remapped default Q & E to correspond with the HUD
 * When a player is killed by a flying droid, the correct icon will show in the general message
 * A couple of text errors have been fixed in the menu, game and loading screens
 * Pressing the Start-button on a Xbox 360 controller will now open the in-game menu
 * Random occurring slowdowns on characters have been fixed
 * Leaderboards now load better and faster
 * Leaderboards now show more than just the top 100
 * Clicking on a name in the leaderboards now opens the corresponding Steam profile page
 * Fixed a crash in leaderboards when browsing Friends Leaderboards
 * Removed the unlock message for Froggy G at level 14 (he is already unlocked by then)
 * Various small cosmetic/functionality fixes to menu and UI
 * A couple of menus now have better mouse support
 * When playing splitscreen, player 2 can now see his gold counter
 * Ronimo logo intro animation now has a more manly sound