Missile

Missile is an upgrade for Sheriff Lonestar's Blaster.

Description
A homing missile is added to the Blaster, which is launched alongside the regular bullets. It takes 2.4 seconds to recharge, and deals 100 damage. The missile has a range of 13.08 units which is about an 80% increase when compared to standard Blaster shots, but travels 60% slower at just 8 units/s. The damage of the missile scales with team levels.

Upgrade Synergies

 * Booming Bullets will also apply to Area of Effect explosion to Missiles.
 * When Another Missile is purchased, a missile is launched every 1.2 seconds.

Trivia

 * Aside from the name and icon, this upgrade is identical to Another Missile.
 * This upgrade has the same flavour text as Another Missile. The only other set of upgrades that share flavour text are Dark Matter Shots and Weaponised Hull.