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Awesomenauts Wiki
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pages
Explore
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'Nauts
Admiral Swiggins
Ayla
Chucho Krokk
Clunk
Coco Nebulon
Commander Rocket
Deadlift
Derpl Zork
Dizzy
Froggy G
Genji the Pollen Prophet
Gnaw
Ix the Interloper
Jimmy And The Lux5000
Ksenia
Leon Chameleon
Max Focus
Nibbs
Penny Fox
Professor Milton Yoolip
Qi'Tara
Raelynn
Rocco
Scoop of Justice
Sentry X-58
Sheriff Lonestar
Skølldir
Skree
Smiles
Snork Gunk
Ted McPain
Vinnie & Spike
Voltar the Omniscient
Yuri
PS3/XBOX 360 'Nauts
Clunk
Coco Nebulon
Derpl Zork
Froggy G
Leon Chameleon
Sheriff Lonestar
Voltar the Omniscient
Yuri
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Ayla/Builds/Hit'n'run
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Ayla/Builds/Hit'n'run
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==='''Introduction'''=== It's even in her theme song, "She hits and runs, she's gonna have fun". Time to hit and run! This build works best with agressive comps, a tank, and no healers. With this build, we are gonna be focusing on a mixture of your Evil Eye, and your Rage. You are gonna be playing with 4 bars of life, so pretty much anything can one-hit you. '''Caution when fighting against anyone with abilities that can penetrate allies, and especially Leons.''' What this playstyle is going to be, is basically turtling behind your teammates, doing massive damage, and harrassing the enemies. Your goal with this build is not nessesarily to get the kills, but rather damage and harass the enemy. For example, let's say you bring a Skølldir's life down to half and run off. That skølldir will now have to run back to the turret, and grab a health powerup, wasting the enemies health powerups. If there are no health powerups, he will actually need to callback all the way. On the other hand, if he doesn't run back, your allies will now easily be able to burst-kill him, and probably will when you aren't looking.
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