Awesomenauts Wiki

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Rocket Launch [edit]
Fire a huge rocket that deals damage. Watch out for recoil.
Minimum Damage 200 (314)
Maximum Damage 400 (628)
Knockback (self) 1.3
Cooldown 7.5s

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Charged Salvo [edit]
Load up missiles automatically and fire them as a salvo. For each missile added, the salvo deals more damage.
Minimum Damage 60 (94.2)
Maximum Damage 180 (282.6)
Missiles 3
Attacks per second 2.2
Loading Speed 0.7s
Range 7.2

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Laser Trap [edit]
Places a rotating trap that deals damage to enemies in its path.
Damage 90 (141.3)
Duration 3s
Tick Time 0.3s
Cooldown 10s

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Tactical Double Jump [edit]
Tactical Double Jump
Jumps 2