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DerplZork Alpha

Health: 180
Movement Speed: 3.1
Attack Type: Medium Range
Role: Tank
Derpl Zork [edit] Unlocked Level: 18
Type of abilities: Area of effect, Ensnare, Knockback Release Date: July 23rd, 2012
UI Skillbutton Turretguy Turretrocket copy 2 Grid Trap \ Nuke [edit]
Trap Cooldown 4s
Time 14s
Snare Duration 1.5s
135 Item 5 solar Nuke Damage 40
Nuke Cooldown 10s
Explosion Size 5
Derpl Zork Weapon Cat Shot \ Gatling [edit]
Damage 6
Attack Speed 90
Range 3.3
Derpl Zork Skill2 Siege Mode [edit]
Cooldown 3s
Turret Damage 9
Turret Attack Speed 240
145 Item 5 solar Turret Range 3.7
Derpl Zork Jump Booster Rocket [edit]
UI Skillbutton Turretguy Turretrocket copy 2 Icon Placeholder Icon Placeholder Icon Placeholder Icon Placeholder Icon Placeholder Icon Placeholder
Derpl Zork Skill2 Icon Placeholder Derpl Zork Skill2-2 Derpl Zork Skill2-4 Icon Placeholder Derpl Zork Skill2-5 Icon Placeholder
Derpl Zork Weapon Derpl Zork Weapon-1 Derpl Zork Weapon-2 Derpl Zork Weapon-3 Icon Placeholder Icon Placeholder Derpl Zork Weapon-6
Derpl Zork Jump Upgrade Power pills turbo Upgrade Med-i'-can Upgrade Space air max Icon Placeholder Upgrade Piggy bank Icon Placeholder

Back Story[ | ]

Riding his combat walker onto the battlefield, comes Derpl Zork. The nephew of Blabl Zork, president of Zork industries. Derpl Zork lacks his uncle's business-smarts. In fact he lacks any kind of smarts, managing to get his IQ rated under the level of plankton in the official galaxial IQ test.

Nevertheless Derpl is the heir apparent to Blabl's galaxy-spanning business empire. This is something that doesn't sit well with Blabl, not well at all. Dreading the day Derpl would inherent the company and run all the hardfought accomplishments into the ground, Blabl put Derpl in charge of fieldtesting the new Specialized Universal Secretary Interface (S.U.S.I. for short) in one of Zork Industries' combat walkers. Asking Derpl what form of devastation should be issued forth from his vehicle of destruction he simply drooled and said: "I wuv cats!"

Now Blabl is anxiously awaiting the day that Derpl would suffer a fatal blow on the fields of battle but as of yet Derpl's combat walker has proven to keep making up for its dimwitted driver.

Quotes[ | ]

Derpl seems to be unable to speak. The following quotes are said by the Specialized Universal Secretary Interface (S.U.S.I.) which he rides into battle.

Taunts[ | ]

  • "License to kill approved by management."
  • "Clear out your desk."
  • "Mr. Zork is impressed with your determination."
  • "Mr. Zork! That is highly inappropriate!"
  • "Mr. Zork is invested in your termination!"
  • "Mr. Zork expresses his displeasure with your performance!"
  • "Clearing schedule for random acts of violence!"

Help[ | ]

  • "Mr. Zork requests your presence."
  • "Ow! Ow! Ow! Ow! Ow!"
  • "Mr. Zork requires medical attention!"

Purchase[ | ]

  • "Mr. Zork requires "Shiny Objects.""
  • "Mr. Zork would like to place an order."

Teleporting[ | ]

  • "Mr. Zork isn't in right now, please leave a message!"
  • "Mr. Zork has an urgent appointment!"
  • "Mr. Zork has some pressing matters to attend to!"

Chosen[ | ]

  • "License to kill approved by management."
  • "Today's agenda: aggressive negotiations!"
  • "Blegh" "Good morning, Mr. Zork."
  • "Clearing schedule for random acts of violence."
  • "Specialized Universal Secretary Interface Online."

Killing Blow[ | ]

  • "You are the weakest link, goodbye."
  • "You're a boss, Mr. Zork!"
  • "You're fired!"

Killing Spree[ | ]

  • "This reminds me of last year's Christmas Party."
  • "I'll get on the paperwork..."
  • "The cleaners will take care of that."

Drop Pod In[ | ]

  • "Blegh" "Good morning, Mr. Zork."
  • "'Specialized Universal Secretary Interface online."
  • "Today's agenda: aggressive negotiations!"

On Death[ | ]

  • "System terminated."
  • "Going offline."
  • "Malfuction."

Nauts In-Game Look[ | ]



Skin Information[ | ]

Hotrod Derpl[ | ]

CharacterRender Heavy Skin Hotrod redBG

Get your motor running! Head out to the Milky Way! 1500CC Turbostomper engine, Custom paint job by Pond Pimpin' Customs and built-in fondue system. Turn heads on the intergalactic freeway as you cruise easy with Derpl's Hot Rod skin! It costs $2.49.

Hero Spotlight[ | ]

Awesomenauts Go Go Robo Power Patch Trailer

Playing As:[ | ]

  • Tapping the jump button slowly instead of holding it down allows Derpl to remain airborne for a longer period of time.
  • It is possible for you to go below glass platforms, even when you are in Siege Mode.
  • The Longcat upgrade for Derpl's cats allows Derpl to outrange Turrets with ease.
  • Try to use your Grid Traps to block your enemies' paths or place them in areas they may go through, such as jump pad paths and hide areas.
    • Placing your Grid Traps high up is also helpful, as enemy 'Nauts can accidentally jump into them, due to their simple jump.
  • Staying near your Grid Traps is usually a good idea: if an enemy is caught on one of them, Siege up and fire a nuke at them while firing your bullets for massive amounts of damage.
    • Getting the Empowered Grid upgrade makes this tactic even more effective, allowing you to deal more damage, enough to kill most 'Nauts.
  • Derpl can't be pushed while in Siege Mode.
  • It is possible to Siege up and charge your Nuke mid-air. This can give your enemies less time to escape the explosion.
  • Combining multiple defensive upgrades such as the Shields from Siege Mode or Med-i'-can and Power Pills Turbo can make Derpl extremely hard to kill.

Playing Against:[ | ]

  • Derpl can be very difficult to approach while in siege mode. Consider waiting until he fires his Nuke before doing so.
  • If you must approach Derpl while he's sieged, try to get your team to help and approach him from different sides, so that his nuke hits less people.
  • With the exception of Nuke's manual detonation, Derpl has no way of dealing damage to enemies that are using Reflection or Deflection effects.
  • Nuke has a very clear charge-up animation before launch. Run away from Derpl if you see it!
  • Grid Traps make a beeping sound while active. Use that sound to know if a trap is hidden inside a hide area before entering it.
  • Poke Derpl while he's sieged and save your crowd control effects when he unsieges and tries to flee.
  • Think twice before chasing a Derpl, specially into a hide area or with a jump pad. You might be walking into a literal trap, followed by a nuke.