Energy Pulse

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UI Skillbutton Foxy Swipe.png

Energy Pulse [edit]
Consume up to 4 charges to shoot a piercing energy pulse that amplifies damage. Each charge increases the damage.
Damage per charge 90 (141.3) per charge
Cooldown 7s
Range 5.5
Amplify Damage +10%
Amplify Duration 3.5s
Shop Icons foxy B 1.png Scout Binoculars [edit] Item 5 solar.png 190

Incrases the range of Energy Pulse.


Upgrade Lv1
Range +50%
Shop Icons foxy B 2.png Death Lens [edit] Item 5 solar.png 160

After landing an Energy Pulse, your next Claw becomes ranged and deals increased damage.

Warning! Too much energy through the darkside will destroy planets!

Upgrade Lv1 Lv2
Damage 100 (157) 200 (314)
Range 13.6 13.6
Shop Icons foxy B 3.png Bug Jars [edit] Item 5 solar.png 230

Increases the damage per charge of Energy Pulse.

Gotta catch'em all!

Upgrade Lv1 Lv2
Damage per charge +15% +30%
Shop Icons foxy B 4.png Sentient Rock [edit] Item 5 solar.png 200

Adds a silencing effect to Energy Pulse.

These depressed and coldhearted creatures are found on the deserts of Sorona.

Upgrade Lv1
Silence Duration per charge +0.25s
Shop Icons foxy B 5.png Chicken In Lunchbox [edit] Item 5 solar.png 210

Enemies hit by Energy Pulse will receive extra damage.

Please don't eat me! I have a family!

Upgrade Lv1
Amplify Damage +12%
Shop Icons foxy B 6.png Heartshaped Net [edit] Item 5 solar.png 155

Changes Pulse cooldown.

Disclaimer: doesn't actually catch hearts... Ba dum tss!

Upgrade Lv1
Cooldown 1s + 1.5s per charge

Description[edit | edit source]

After a brief delay, Penny fires an aimable energy blast which slowly travels in a straight line, piercing everything (including terrain) on its path. Enemy units hit are dealt damage and are affected by an amplify damage debuff for 3.5 seconds. The damage and size of the energy pulse increase based on how many charges Penny has. Requires at least one charge to use. Consumes a maximum of 4 charges on use. This ability cannot damage structures but still goes through them.

In-Game Look[edit | edit source]