Structures
Every map in Awesomenauts has two different structures: Turrets and the Solar Drill. These play an important part in the match and have distinct functions. Unlike some units, structures do not have any sort of healing or regeneration, meaning damage dealt to them is permanent. They do take reduced damage from several attacks and abilities, however (see below).
As of Patch 3.4.3, structures' current health is visible on the minimap.
Contents
- 1 Turrets
- 2 Solar Drill
- 3 List of attacks that deal reduced damage to Structures
- 3.1 Admiral Swiggins
- 3.2 Ayla
- 3.3 Chucho Krokk
- 3.4 Clunk
- 3.5 Coco Nebulon
- 3.6 Deadlift
- 3.7 Derpl Zork
- 3.8 Froggy G
- 3.9 Genji
- 3.10 Gnaw
- 3.11 Ix the Interloper
- 3.12 Jimmy And The Lux5000
- 3.13 Ksenia
- 3.14 Leon Chameleon
- 3.15 Lonestar
- 3.16 Max Focus
- 3.17 Rocco
- 3.18 Scoop of Justice
- 3.19 Sentry X-58
- 3.20 Skølldir
- 3.21 Ted McPain
- 3.22 Vinnie & Spike
- 3.23 Voltar
- 3.24 Yuri
Turrets[edit | edit source]
For detailed information see Turret.
Turrets are team-aligned defensive structures that fire upon nearby enemy units and block their path. Destroying a turret grant 30 Solar to the attacking team as well as 40 additional solar to its killer. Turrets are invulnerable when not shooting and/or while shooting for 3 seconds without hitting any targets.
Solar Drill[edit | edit source]
For detailed information see Solar Drill.
Destroying the opponent's Solar Drill is the main objective of the game. Only one is present for each team on every map.
It can only be attacked after one or more inner turrets (varies from map to map) is destroyed. Destroying the Solar Drill ends the match, with the attacking team as the victor.
List of attacks that deal reduced damage to Structures[edit | edit source]
Admiral Swiggins[edit | edit source]
Deals 75% damage
Deals 75% damage
Ayla[edit | edit source]
Chucho Krokk[edit | edit source]
Double Pistol deals 75% damage, Bike Blaster deals 50% damage
Turret shots deal 50% damage
Clunk[edit | edit source]
All missiles deal 75% damage
Deals 50% damage
Coco Nebulon[edit | edit source]
Homing Particles deal 50% damage
Deadlift[edit | edit source]
Derpl Zork[edit | edit source]
Deals 50% damage
Deals 50% damage
Deals 50% damage
Fat Cat deals 50% damage
Missiles deal 50% damage
Froggy G[edit | edit source]
Deals 50% damage
Deals 50% damage
50% damage on the end explosion
50% damage on the smaller water bullets
Genji[edit | edit source]
Deals 125% damage, but only hits once.
Gnaw[edit | edit source]
Placing a Weedling on top of a Turret will deal 50% damage. Weedling bullets deal 50% damage
Ix the Interloper[edit | edit source]
Scattering shots deal 25% damage
Projectile deals 50% damage.
Jimmy And The Lux5000[edit | edit source]
All hits and wave deal 50% damage
Deals 50% damage
Ksenia[edit | edit source]
Deals 75% damage
Deals 50% damage
Leon Chameleon[edit | edit source]
Deals 75% damage
Backstab sound will still be heard if Turrets are hit from the back, but no extra damage will be added
Explosion deals 20% damage
Lonestar[edit | edit source]
Each stick deals 50% damage
Explosion deals 50% damage
Missiles deal 50% damage
Max Focus[edit | edit source]
Deals 75% damage.
Deals 50% damage.
Rocco[edit | edit source]
Deals 50% damage
Split deals 50% damage
Scoop of Justice[edit | edit source]
Cleave and slash deal 75% damage
Deals 50% damage
Sentry X-58[edit | edit source]
Deals 50% damage
Deals 50% damage
Deals 50% damage
Skølldir[edit | edit source]
Each punch deals 75% damage
Gnome deals 50% damage
Ted McPain[edit | edit source]
Deals 50% damage
Deals 75% damage
Vinnie & Spike[edit | edit source]
Voltar[edit | edit source]
Explosion deals 50% damage, drone shots deal 50% damage