Being a giant robot requires a lot of energy. Luckily, Clunk has a powerful set of metal jaws that allow him to take a bite out of almost everything. His iron stomach takes whatever comes in, and quickly converts it to raw health.
Get an adittional heal over time whenever you bite an enemy.
Makes cleaning up a walk in the park.
Heal over time
Clunk bites one target in front of him (prioritizing 'nauts), recovering health equivalent to the damage dealt as lifesteal. This lifestealing effect ignores shields and damage-amplifying effects and will behave as if these weren't present (i.e., the amount of health recovered isn't decreased/increased by these effects).
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